Integrations
DrawText3D to Brutal TextUI
Use this wrapper function to easily replace your old DrawText3D system with brutal_3dtextui.
Wrapper Function
function DrawText3D(id, x, y, z, heading, text, command, event)
exports['brutal_3dtextui']:Create3DTextUI(
id,
vector4(x, y, z, heading or 0.0),
"follow",
6,
"white",
"black",
"white",
{
{
key = 'E',
keyNum = 38,
text = text,
executeCommand = command,
triggerName = event
}
},
)
endParameters
id – Unique TextUI identifier (must be unique)
x, y, z – World position
heading – Rotation (use
0.0if not needed)text – Displayed interaction text
command – Command to execute ("" if unused)
event – Event to trigger ("" if unused)
args (optional) – Table of arguments passed to the event.
canUseInVeh (optional) – Allows the action to be used inside a vehicle. Default is
false.
Example Usage
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