exports / triggers
Client Exports / Triggers
Export
Result
exports.brutal_boxing:isBoxing()
true / false
For example:
local isPlayerBoxing = exports.brutal_boxing:isBoxing()
if isPlayerBoxing == true then
print('Player is boxing right now.')
elseif isPlayerBoxing == false then
print('Player is NOT boxing right now.')
end
Client event handlers
AddEventHandler('brutal_boxing:client:start', function()
-- Do something
end)
AddEventHandler('brutal_boxing:client:finish', function()
-- Do something
end)
Last updated
Was this helpful?