exports / triggers
Client Exports / Triggers
Export
Result
local onlicePolice = exports.brutal_policejob:getAvailableCopsCount()
if onlicePolice >= 3 then
print('enough cop to start the robbery')
end
RegisterCommand('jail', function()
TARGET_ID = YOU_SHOULD_DEFINIED_IT
TIME = 60
REASON = 'Jail Reason'
TriggerServerEvent('brutal_policejob:server:policeMenuEvent', TARGET_ID, 'jail', TIME, REASON)
end)
RegisterCommand('unjail', function()
TARGET_ID = YOU_SHOULD_DEFINIED_IT
TriggerServerEvent('brutal_policejob:server:policeMenuEvent', TARGET_ID, 'unjail')
end)
RegisterCommand('cuff', function()
TARGET_ID = YOU_SHOULD_DEFINIED_IT
MY_ID = YOU_SHOULD_DEFINIED_IT
TriggerServerEvent('brutal_policejob:server:policeMenuEvent', TARGET_ID, 'cuff', MY_ID)
end)
RegisterCommand('uncuff', function()
TARGET_ID = YOU_SHOULD_DEFINIED_IT
MY_ID = YOU_SHOULD_DEFINIED_IT
TriggerServerEvent('brutal_policejob:server:policeMenuEvent', TARGET_ID, 'uncuff', MY_ID)
end)
RegisterCommand('drag', function()
TARGET_ID = YOU_SHOULD_DEFINIED_IT
MY_ID = YOU_SHOULD_DEFINIED_IT
TriggerServerEvent('brutal_policejob:server:policeMenuEvent', TARGET_ID, 'drag', MY_ID)
end)Server Events
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