exports / triggers
Client Exports / Triggers
Export | Result |
---|---|
exports.brutal_ambulancejob:getAvailableDoctorsCount() | Number of doctors available |
exports.brutal_ambulancejob:IsDead() | true / false |
TriggerEvent('brutal_ambulancejob:revive') | Client side trigger to revive |
TriggerEvent('brutal_ambulancejob:client:ToggleDuty') | Switch between the duty status. ON/FALSE |
For example:
Server Event
With this event you can get the player's Duty status. (true = false) player_job_name = You must enter the player's job name.
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