exports / triggers

Client Exports / Triggers

Export
Result

exports.brutal_gym:gymDoExercises()

true / false

exports.brutal_gym:GetSkillCount(skilltype)

number from 0 to 100, how many skill points you have

exports.brutal_gym:AddSkillCount(skilltype, count)

Add skill to the player Skill types:

Stamina / Running / Driving / Strength / Swimming / Shooting

exports.brutal_gym:RemoveSkillCount(skilltype, count)

Remove skill from the player Skill types:

Stamina / Running / Driving / Strength / Swimming / Shooting

For example:

local isDoGYMExercises = exports.brutal_gym:gymDoExercises()

if isDoGYMExercises == true then
     print('Player is doing gym exercises right now.')
elseif isPlayerBoxing == false then
     print('Player is NOT doing gym exercises right now.')
end

exports.brutal_gym:AddSkillCount('Strength', 2) -- Add 2 skill points for the strength of the player 
exports.brutal_gym:RemoveSkillCount('Strength', 2) -- Remove 2 skill points for the strength of the player 

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