Brutal Scripts
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      • Accessible files
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      • Accessible files
      • Installation guide
      • exports / triggers
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      • Accessible files
      • Installation guide
      • exports / triggers
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      • Accessible files
      • Installation guide
      • exports / triggers
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      • Accessible files
      • Installation guide
      • exports / triggers
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      • Accessible files
      • Installation guide
      • Adding new buttons
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      • Accessible files
      • Installation guide
      • exports / triggers
    • 🐶Pets + K9 V2
      • Accessible files
      • Installation guide
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      • Accessible files
      • Installation guide
      • exports / triggers
    • 🚑Ambulance Job
      • Accessible files
      • Installation guide
      • exports / triggers
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      • Accessible files
      • Installation guide
      • exports / triggers
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      • Accessible files
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      • Accessible files
      • Installation guide
      • exports / triggers
    • 🥊Boxing
      • Accessible files
      • Installation guide
      • exports / triggers
    • 🔨Crafting
      • Accessible files
      • Installation guide
      • Creating a new crafting table
    • 🏦Banking
      • Accessible files
      • Installation guide
      • Paycheck transactions
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    • 🎳Bowling
      • Accessible files
      • Installation guide
      • exports / triggers
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      • Accessible files
      • Installation guide
    • 🏁Racing Script
      • Accessible files
      • Installation guide
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      • Accessible files
      • Installation guide
    • 🛒Shop Robbery
      • Accessible files
      • Installation guide
    • 🛥️Yacht Heist
      • Accessible files
      • Installation guide
    • 🧾Billing
      • Accessible files
      • Installation guide
      • Triggers
    • 💰Truck Robbery
      • Accessible files
      • Installation guide
    • 🏧Atm Robbery
      • Accessible files
      • Installation guide
    • 👶Baby script
      • Installation guide
      • How to add more babys
  • Others
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On this page
  • Asset download
  • Upload the SQL
  • Upload the items
  • Asset positioning
  • Setting up the Webhook
  • Setting the loaded event
  • Checking the Config file
  • Most important steps
  • Editing framework
  • If you got any error

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  1. Scripts
  2. Pets + K9 V2

Installation guide

Welcome to the Brutal Pets installation guide, here you can learn how to completely install our asset.

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Last updated 1 month ago

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If you don't have any experience in development we are highly recommend to follow each step in this documentation, and if you have a developer ask them to install the script for you as they have more experience.


Asset download

Once the purchase is made on our , you will receive your asset directly in your , in the Granted Assets panel you will see the asset, download it and do the following steps to install it correctly.

  • Put the script folder to your server.

  • Start the script in the server.cfg. (ensure brutal_pets)

  • Restart your server! (And you get permission to use the script)


Upload the SQL

Do not rename your previous SQL or columns to adapt them to this system, use the complete database without making use of edits in your old databases.

In your localhost or heidisql database you must execute this sql, with this we will automatically eliminate the existing tables and columns and replace them with the current ones from Quasar Inventory. If you want to edit something in these events, you can do so but at your own risk, do not forget to fully read the notices above this message.

CREATE TABLE IF NOT EXISTS `brutal_pets_business` (
  `shop_id` varchar(50) DEFAULT NULL,
  `owner` varchar(50) DEFAULT NULL,
  `balance` int(11) DEFAULT NULL,
  `stock` longtext DEFAULT NULL,
  `orders` longtext DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COLLATE=utf8_general_ci;

CREATE TABLE `brutal_pets` (
  `identifier` varchar(128) NOT NULL,
  `name` varchar(128) NOT NULL,
  `model` varchar(128) NOT NULL,
  `type` varchar(128) NOT NULL,
  `dead` varchar(128) NOT NULL,
  `skin` int(128) NOT NULL,
  `collar` int(128) NOT NULL,
  `thirst` int(128) NOT NULL,
  `hunger` int(128) NOT NULL,
  `hp` int(128) NOT NULL);

Upload the items

If you don't have the items integrated correctly, you will receive random errors.

Check that you don't have duplicate items in your inventory or database before integrating them, otherwise you might have some errors.

This asset depends on certain items for its operation, so don't forget to integrate all items correctly into your database or inventory system, depending on how you use your server.

If your inventory is not among the following, you can create the file yourself using the examples of each item by displaying any of the following tabs.

Items for esx_inventory
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
('pet_water', 'Pet Water', 1, 0, 1),
('pet_food', 'Pet Food', 1, 0, 1),
('pet_medikit', 'Pet Medikit', 1, 0, 1);
Items for qb-inventory
['pet_water'] 			 		 = {['name'] = 'pet_water', 						['label'] = 'Pet Water', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'pet_water.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = 'Pet Water'},
['pet_food'] 			 			 = {['name'] = 'pet_food', 							['label'] = 'Pet Food', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'pet_food.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = 'Pet Food'},
['pet_medikit'] 					 = {['name'] = 'pet_medikit', 						['label'] = 'Pet Medikit', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'pet_medikit.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = 'Pet Medikit'},
Items for qs-inventory
["pet_water"] = {
    ["name"] = "pet_water",
    ["label"] = "Pet Water",
    ["weight"] = 10,
    ["type"] = "item",
    ["image"] = "pet_water.png",
    ["unique"] = false,
    ["useable"] = true,
    ["shouldClose"] = true,
    ["combinable"] = nil,
    ["description"] = "Not have"
},

["pet_food"] = {
    ["name"] = "pet_food",
    ["label"] = "Pet Food",
    ["weight"] = 10,
    ["type"] = "item",
    ["image"] = "pet_food.png",
    ["unique"] = false,
    ["useable"] = true,
    ["shouldClose"] = true,
    ["combinable"] = nil,
    ["description"] = "Not have"
},

["pet_medikit"] = {
    ["name"] = "pet_medikit",
    ["label"] = "Pet Medikit",
    ["weight"] = 10,
    ["type"] = "item",
    ["image"] = "pet_medikit.png",
    ["unique"] = false,
    ["useable"] = true,
    ["shouldClose"] = true,
    ["combinable"] = nil,
    ["description"] = "Not have"
},
Items for ox-inventory
["pet_water"] = {
    label = "Pet Water",
    weight = 1,
    stack = true,
    close = false,
},

["pet_food"] = {
    label = "Pet Food",
    weight = 1,
    stack = true,
    close = false,
},

["pet_medikit"] = {
    label = "Pet Medikit",
    weight = 1,
    stack = true,
    close = false,
},

Here you can find the images which we used for the items


Asset positioning

Correctly position the assets in the server.cfg by following this step, if something goes wrong you will probably get errors about exports not found, do not skip this step!

-- First we will start the cores, never below
ensure es_extended or qb-core

-- The Notify / TextUI / Progressbar / Inventory / Billing have to be above our asset
ensure [notify]
ensure [textui]
ensure [petmodels] -- if you use any addon pet models, start them before our script 

-- Start the Brutal Pets at the end
ensure brutal_pets

Setting up the Webhook


Setting the loaded event

If you are using a multicharacter system then this step is really important to make our script working propetly! If you don't use any or the loaded event is the same as the basic core one then you are done with this step.

In the client-core.lua file go to the LoadedEvent variable and if you are using a different event then paste there your event which is used on your server.


Checking the Config file

Please make sure that you go through the whole file during the installation and check everything. It is one of the most important things as if you miss this step the script might won't work propetly.

Most important steps

The most important things always at the top of the config so pay the most attencion to these elements.

Setting the Core

Set your server's core wether it's using es_extended or qb-core, other cores aren't supported .

Setting the Notify
Setting the TextUI

Set the TextUI from the options which are commented out. If your server using an other TextUI it is not a problem, you can set it up in the cl-utils.lua.


Editing framework

We do not recommend editing frameworks unnecessarily, since almost all assets depend exclusively on your framework and exports on the name of your framework. Otherwise and if you edited your framework, read these steps carefully. If you have to edit functions related to your framework you can do it in the server-core.lua or in the client-core.lua.


If you got any error

If you want to use the opportunnities which can be given by a webhook then you will have to set it up in our assets. You can do it by changeing a value to your in the sv-utils.lua file.

If you are using the then it is good news, you don't have to do anything. If you aren't then set the BrutalNotify value to false in the config and set up your own notify in the cl-utils.lua

If you followed the installational guide and the script still don't work or you get any errors the please check the common errors, here in the docs and in our server, for more informations.

official website
Keymaster
Click here if you haven't installed any script ever
Click here if you don't know how to upload the sql, here is a quick guide
Click here if you don't know how to upload the sql, here is a quick guide
discord webhook
Discord Webhook
Brutal Notify
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152KB
items.zip
archive
sv-utils.lua
client-core.lua
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