# exports / triggers

## Client Exports / Triggers

<table><thead><tr><th width="428" align="center">Export</th><th align="center">Result</th></tr></thead><tbody><tr><td align="center">exports.brutal_bowling:isPlayerBowling()</td><td align="center">true / false</td></tr></tbody></table>

For example:

```lua
local isPlayerBowling = exports.brutal_bowling:isPlayerBowling()

if isPlayerBowling == true then
     print('Player is bowling right now.')
elseif isPlayerBowling == false then
     print('Player is NOT bowling right now.')
end
```
