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exports / triggers

Client Exports

Export
Result

exports.brutal_housing:hasKeyToHouse(propertyID)

Returns wether the player have key to the property or not.

exports.brutal_housing:getPropertyID()

Returns the property id the player in. (Like "H245" or "G34" or nil)

Server Triggers

Export
Result

TriggerEvent('brutal_housing:server:hasKeyToHouse', playerId, propertyID, function(hasKey) print('haskey:', hasKey) end)

Returs wether the player hav

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