exports / triggers
Client Exports
Export
Result
exports.brutal_housing:hasKeyToHouse(propertyID)
Returns wether the player have key to the property or not.
exports.brutal_housing:getPropertyID()
Returns the property id the player in. (Like "H245" or "G34" or nil)
Server Triggers
Export
Result
TriggerEvent('brutal_housing:server:hasKeyToHouse', playerId, propertyID, function(hasKey) print('haskey:', hasKey) end)
Returs wether the player hav
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