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On this page
  • Asset download
  • Upload the SQL
  • Upload the items
  • Asset positioning
  • Setting up the Webhook
  • Setting the loaded event
  • Checking the Config file
  • Most important steps
  • Using the script
  • Wheelchair
  • Editing framework
  • If you got any error

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  1. Scripts
  2. Ambulance Job

Installation guide

Welcome to the Brutal Ambulance Job installation guide, here you can learn how to completely install our asset.

PreviousAccessible filesNextexports / triggers

Last updated 5 days ago

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If you don't have any experience in development we are highly recommend to follow each step in this documentation, and if you have a developer ask them to install the script for you as they have more experience.


Asset download

Once the purchase is made on our , you will receive your asset directly in your , in the Granted Assets panel you will see the asset, download it and do the following steps to install it correctly.

  • Put the script folder to your server.

  • Start the script in the server.cfg. (ensure brutal_ambulancejob)

  • Restart your server! (And you get permission to use the script)


Upload the SQL

Do not rename your previous SQL or columns to adapt them to this system, use the complete database without making use of edits in your old databases.

CREATE TABLE IF NOT EXISTS `ambulance_invoice_types` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `label` varchar(255) COLLATE utf8_hungarian_ci DEFAULT NULL,
  `amount` int(11) DEFAULT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8 COLLATE=utf8_hungarian_ci;

INSERT INTO `ambulance_invoice_types` (`id`, `label`, `amount`) VALUES
	(1, 'Medical Care', 670),
	(2, 'Hand breakage', 2000),
	(3, 'Leg fracture', 3000),
	(4, 'Gunshot wound care', 1650),
	(5, 'Head injury', 1340);
	
ALTER TABLE `users`
	ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
;
CREATE TABLE IF NOT EXISTS `ambulance_invoice_types` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `label` varchar(255) COLLATE utf8_hungarian_ci DEFAULT NULL,
  `amount` int(11) DEFAULT NULL,
  PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=7 DEFAULT CHARSET=utf8 COLLATE=utf8_hungarian_ci;

INSERT INTO `ambulance_invoice_types` (`id`, `label`, `amount`) VALUES
	(1, 'Medical Care', 670),
	(2, 'Hand breakage', 2000),
	(3, 'Leg fracture', 3000),
	(4, 'Gunshot wound care', 1650),
	(5, 'Head injury', 1340);

If you don't have the sql tables for your core's ambulance job then upload these too below!

ESX
INSERT INTO `addon_account` (name, label, shared) VALUES
	('society_ambulance', 'Ambulance', 1)
;

INSERT INTO `addon_inventory` (name, label, shared) VALUES
	('society_ambulance', 'Ambulance', 1)
;

INSERT INTO `datastore` (name, label, shared) VALUES
	('society_ambulance', 'Ambulance', 1)
;

INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
	('ambulance',0,'ambulance','Paramedic',20,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
	('ambulance',1,'doctor','Doctor',40,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
	('ambulance',2,'chief_doctor','Chief Doctor',60,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}'),
	('ambulance',3,'boss','Director',80,'{\"tshirt_2\":0,\"hair_color_1\":5,\"glasses_2\":3,\"shoes\":9,\"torso_2\":3,\"hair_color_2\":0,\"pants_1\":24,\"glasses_1\":4,\"hair_1\":2,\"sex\":0,\"decals_2\":0,\"tshirt_1\":15,\"helmet_1\":8,\"helmet_2\":0,\"arms\":92,\"face\":19,\"decals_1\":60,\"torso_1\":13,\"hair_2\":0,\"skin\":34,\"pants_2\":5}','{\"tshirt_2\":3,\"decals_2\":0,\"glasses\":0,\"hair_1\":2,\"torso_1\":73,\"shoes\":1,\"hair_color_2\":0,\"glasses_1\":19,\"skin\":13,\"face\":6,\"pants_2\":5,\"tshirt_1\":75,\"pants_1\":37,\"helmet_1\":57,\"torso_2\":0,\"arms\":14,\"sex\":1,\"glasses_2\":0,\"decals_1\":0,\"hair_2\":0,\"helmet_2\":0,\"hair_color_1\":0}')
;

INSERT INTO `jobs` (name, label) VALUES
	('ambulance','EMS')
;

INSERT INTO `items` (name, label, weight) VALUES
	('bandage','Bandage', 2),
	('medikit','Medikit', 2)
;

ALTER TABLE `users`
	ADD `is_dead` TINYINT(1) NULL DEFAULT '0'
;

Upload the items

If you don't have the items integrated correctly, you will receive random errors.

Check that you don't have duplicate items in your inventory or database before integrating them, otherwise you might have some errors.

This asset depends on certain items for its operation, so don't forget to integrate all items correctly into your database or inventory system, depending on how you use your server.

If your inventory is not among the following, you can create the file yourself using the examples of each item by displaying any of the following tabs.

Items for esx_inventory
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
('head_bandage', 'Head Bandage', 1, 0, 1),
('arm_wrap', 'Arm Wrap', 1, 0, 1),
('leg_plaster', 'Leg Plaster', 1, 0, 1),
('body_bandage', 'Body Bandage', 1, 0, 1),
('small_heal', 'Small Heal', 1, 0, 1),
('big_heal', 'Big Heal', 1, 0, 1);

INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
('bandage', 'Bandage', 1, 0, 1),
('medikit', 'Medikit', 1, 0, 1);
Items for qb-inventory
['head_bandage'] 			 		 = {['name'] = 'head_bandage', 						['label'] = 'Head Bandage', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'head_bandage.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
['arm_wrap'] 			 			 = {['name'] = 'arm_wrap', 							['label'] = 'Arm Wrap', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'arm_wrap.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
['leg_plaster'] 					 = {['name'] = 'leg_plaster', 						['label'] = 'Leg Plaster', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'leg_plaster.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
['body_bandage'] 					 = {['name'] = 'body_bandage', 						['label'] = 'Body Bandage', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'body_bandage.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
['bandage'] 			 		 = {['name'] = 'bandage', 						['label'] = 'Bandage', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'bandage.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
['medikit'] 			 			 = {['name'] = 'medikit', 							['label'] = 'Medikit', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'medikit.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
['small_heal'] 					 = {['name'] = 'small_heal', 						['label'] = 'Small Heal', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'small_heal.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
['big_heal'] 					 = {['name'] = 'big_heal', 						['label'] = 'Big Heal', 						['weight'] = 1, 		['type'] = 'item', 		['image'] = 'big_heal.png', 				['unique'] = false, 	['useable'] = true, 	['shouldClose'] = true,	   ['combinable'] = nil,   ['description'] = ''},
Items for ox-inventory
 ["body_bandage"] = {
        label = "Body Bandage",
        weight = 1,
        stack = true,
        close = true,
    },
    
    ["bandage"] = {
        label = "Bandage",
        weight = 1,
        stack = true,
        close = true,
    },
    
    ["medikit"] = {
        label = "Medikit",
        weight = 1,
        stack = true,
        close = true,
    },

    ["leg_plaster"] = {
        label = "Leg Plaster",
        weight = 1,
        stack = true,
        close = true,
    },

    ["small_heal"] = {
        label = "Small Heal",
        weight = 1,
        stack = true,
        close = true,
    },

    ["head_bandage"] = {
        label = "Head Bandage",
        weight = 1,
        stack = true,
        close = true,
    },

    ["big_heal"] = {
        label = "Big Heal",
        weight = 1,
        stack = true,
        close = true,
    },

    ["arm_wrap"] = {
        label = "Arm Wrap",
        weight = 1,
        stack = true,
        close = true,
    },

The images which we used to the items are in the html/assets folder


Asset positioning

Correctly position the assets in the server.cfg by following this step, if something goes wrong you will probably get errors about exports not found, do not skip this step!

-- First we will start the cores, never below
ensure es_extended or qb-core

-- The Notify / TextUI or target system / Progressbar / Inventory / Billing have to be above our asset
ensure [notify]
ensure [inventory]
ensure [billing]
ensure [textui] -- or target system 

-- Start the Brutal Ambulance Job at the end
ensure brutal_ambulancejob

Setting up the Webhook


Setting the loaded event

If you are using a multicharacter system then this step is really important to make our script working propetly! If you don't use any or the loaded event is the same as the basic core one then you are done with this step.

In the client-core.lua file go to the LoadedEvent variable and if you are using a different event then paste there your event which is used on your server.


Checking the Config file

Please make sure that you go through the whole file during the installation and check everything. It is one of the most important things as if you miss this step the script might won't work propetly.

Most important steps

The most important things always at the top of the config so pay the most attencion to these elements.

Setting the Core

Set your server's core wether it's using es_extended or qb-core, other cores aren't supported .

Setting the Notify
Setting the TextUI or Target

Set the TextUI from the options which are commented out. If your server using an other TextUI it is not a problem, you can set it up in the cl-utils.lua. If you want to use a target system then set the TextUI to false and set your target.


Using the script

To use any functions of the script players have to duty in every time they join to the server. If they miss this step then they won't be able to use the mdt and many other functions!

Wheelchair

Download this resource or edit the WheelchairVehicle = 'iak_wheelchair' in the config.lua.


Editing framework

To use this script you will have to make some changes in your core. These steps have to be done to make our asset work 100% instead of the core police jo

Navigate to esx_society/server/main.lua and replace this function:

function isPlayerBoss(playerId, job)
	local xPlayer = ESX.GetPlayerFromId(playerId)

	if xPlayer.job.name == job then
		return true
	else
		print(('esx_society: %s attempted open a society boss menu!'):format(xPlayer.identifier))
		return false
	end
end

If you want the players only get paycheck if they are on duty then replace this function: es_extended/server /paycheck.lua

Navigate to qb-core/shared/job.lua and set the defaultDuty to false:


Remove the basic Ambulance Job from your server

If you have the esx_ambulancejob, qb-ambulancejob, or any other similar basic job like these, you don't need them anymore, so you can easily remove them from your server files!

If you got any error

If you want to use the opportunnities which can be given by a webhook then you will have to set it up in our assets. You can do it by changeing a value to your in the sv-utils.lua file.

If you are using the then it is good news, you don't have to do anything. If you aren't then set the BrutalNotify value to false in the config and set up your own notify in the cl-utils.lua

If you followed the installational guide and the script still don't work or you get any errors the please check the common errors, here in the docs and in our server, for more informations.

official website
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Click here if you haven't installed any script ever
Click here if you don't know how to upload the sql, here is a quick guide
Click here if you don't know how to upload the sql, here is a quick guide
discord webhook
Discord Webhook
Brutal Notify
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iak_wheelchair.zip
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paycheck.lua
paycheck.lua
sv-utils.lua
client-core.lua
job.lua
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